It is time for a new Dev-Vlog. Today, I talk about how I rework the hub level of Leif’s Adventure and go through the process of sketching, creating, and implementing art assets in Unity3D.
![](https://leifsadventure.com/wp-content/uploads/2020/11/big_tree_decorplants-1024x806.jpg)
It is time for a new Dev-Vlog. Today, I talk about how I rework the hub level of Leif’s Adventure and go through the process of sketching, creating, and implementing art assets in Unity3D.