Game development progress!

A new level is born.

Leif’s Adventure combines 6 big worlds into a single, exciting adventure. Creating these worlds and filling them with challenging puzzles, fights, and riddles is a lot of work.

A level is created out of several layers. In the gif above you can first see the ground structure of the level. In the next step, the background and the filler or wall elements are added. The next step is integrating dynamic lights to give the environment an interesting look.
As the last step, I love to add a lot of decoration to tell a story.
In the Sandfall level, we visit a fallen tiger kingdom that has been destroyed by an evil witch and is recovering slowly.

Breathing life into the level

But a level would be nothing without inhabitants and maybe even more important foes to fight. For the Sandfall level, I have created the Tigros. This old tiger tribe has been fighting against the crazy witch Kara for the last 10 years and have finally managed to get her behind bars.

The Tigros – a proud tiger tribe.

The foes in Sandfall

Next to Kara, there are many bigger and smaller foes waiting for you. Somewhere hidden in the catacombs of Sandfall awaits Angur the snake god!
He is a master of the elements and will challenge you with magical elemental defense and attack tricks!

Angur- the ancient snakegod.

Minjaar will also ramp up the forces he sends against you. In Sandfall you will face a new phantom warrior type! A very big one:

Fight the huge phantom warrior.


Every good level needs a final challenge. In Sandfall you will face off against the evil witch Kara in a epic air ship battle.

Building the whole level was quite the challenge but I hope you will enjoy it once you can get your hands on Leif’s Adventure when it comes out later this year.

In the meantime make sure to check out the free demo on steam today. And don’t forget to put it on your wishlist.